character.h: Rename locals to avoid shadowing.
authorPaul Eggert <eggert@cs.ucla.edu>
Sat, 19 Mar 2011 00:12:53 +0000 (17:12 -0700)
committerPaul Eggert <eggert@cs.ucla.edu>
Sat, 19 Mar 2011 00:12:53 +0000 (17:12 -0700)
commitab372c304fe17e1666035f712459bb22aed280f2
tree24db03d31a2386eea4829f14e9edcbee5aaab3bf
parent63d89844944c24f282536ae83ba2cd6e755de780
character.h: Rename locals to avoid shadowing.

* character.h (PREV_CHAR_BOUNDARY, FETCH_STRING_CHAR_ADVANCE):
(FETCH_STRING_CHAR_AS_MULTIBYTE_ADVANCE, FETCH_CHAR_ADVANCE):
(FETCH_CHAR_ADVANCE_NO_CHECK, INC_POS, DEC_POS, BUF_INC_POS):
(BUF_DEC_POS): Be more systematic about renaming local temporaries
to avoid shadowing.
src/ChangeLog
src/character.h